New Patch
A new patch has been released.
Fixes and updates in this patch includes:
- The bug that would freeze the GUI have been fixed
- Bug where text on the HUD would be clipped (like player names) after a resolution change has been fixed
- The bug where the chat box would get focus after pressing a hotkey for a window (e.g. the map) has been fixed
- Fix for a bug where you would get extra speed if you swam along the bottom
- Swim skill will now skill up again.
- Some bugged quests have been fixed
- Bug where you would lose footstep sounds after a respawn has been fixed
- Timed quests will now display their countdown timer
- Small graphics update to crafting window
- Sync issues have been worked through and fixed. The problem of players jumping around on your screen should be severely reduced. We need your help to verify this.
- More fixes has been done to the Clan and Journal window. If you still can't see them, please send us a bugreport with logs. (Also give it some time, since we are running in debug mode).
- Holes and inconsistencies in the world have been fixed
- Monster spawn rate has been increased and number of monsters in spawns has been increased.
- A.I. has been tweaked
- Changes to the chat system:
- /tell has been enabled as an alias for /msg
- /clan has been enabled as an alias for /say_clan
- /officers has been enabled as an alias for /say_clan_officers
- /party has been enabled as an alias for /say_party
- Global chat has been disabled for players
- /race has been enabled. This will send a chat message to all members of your race
- /alliance has been enabled. This will send a chat message to all members of your racial alliance. (e.g. a human using it will send a message to Humans, Dwarves and Mirdains. An Ork using it will send a message to Orks and Mahirims. )
- /calliance has been enabled. This will send a chat message to all Clans where both your clan and the other clan has declared each other as Allies.
- Changes to damage, consumption of reagents and more has occured in these spells:
- Blast in Lesser Magic has been tweaked
- Eldritch Sphere in Lesser Magic has been tweaked
- Heal Self in Lesser Magic has been tweaked
- Health to Mana in Lesser Magic has been tweaked
- Lay On Hands in Lesser Magic has been tweaked
- Mana Missile in Lesser Magic has been tweaked
- Mana to Stamina in Lesser Magic has been tweaked
- Stamina to Health in Lesser Magic has been tweaked
- Flesh Curse in Greater Magic has been tweaked
- Frailty in Greater Magic has been tweaked
- Heal Other in Greater Magic has been tweaked
- Infliction Shield in Greater Magic has been tweaked
- Infliction Ward in Greater Magic has been tweaked
- Missile Fury in Greater Magic has been tweaked
- Rend in Greater Magic has been tweaked
- Shrapnel in Greater Magic has been tweaked
- Venom in Greater Magic has been tweaked
- Firebolt in Fire Magic has been tweaked
- Dragon Breath in Fire Magic has been tweaked
- Fireball in Fire Magic has been tweaked
- Inferno in Fire Magic has been tweaked
- Ball Lightning in Air Magic has been tweaked
- Acid Arrow in Earth Magic has been tweaked
- Icicle in Water Magic has been tweaked
- Disease in Witchcraft Magic has been tweaked
- Exhaust in Witchcraft Magic has been tweaked
- Insect Swarm in Witchcraft Magic has been tweaked
- Palsy in Witchcraft Magic has been tweaked
- Pestilence in Witchcraft Magic has been tweaked
- Sluggish in Witchcraft Magic has been tweaked
- Stupidity in Witchcraft Magic has been tweaked
- Some magic schools has had their charging effect tweaked.
- Updates to the world (Worldbuilding)
- Several fixes to rare client crashes.
- We turned off more heavy logging and verification on the client side. Do, however, bear in mind that we are still running servers + clients in debug mode.
1 comment:
Do any of these changes to spells make skilling magic feel like less of a grind?
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